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Worst BWCAW Reviews – The Wilderness is NOT for Everyone
This time of the year, the itch for that perfect summer canoe trip begins to intensify as permits are pulled, routes are planned, gear is cleaned, and the days begin to lengthen! It’s also time to remember that for every person who lives and breathes their wilderness trips, there is another who writes theirs off…
How to Name Over 1000 Different Lakes: Part 2
Last year, we published an article about Boundary Waters lake names, their inspirations, their backgrounds, and which themes and names are common or often repeated. Among 1100 different lakes in the BWCAW alone, there are quite a variety of names! In this sequel article, we are visiting the BWCAW, Quetico, and Voyageurs National Park to…
In the Context of Wilderness
Earlier this week, September 3rd, was the 59th anniversary of the 1964 Wilderness Act which established the BWCAW and 53 other areas as newly defined wilderness. The Boundary Waters Canoe Area Wilderness has since gone on to become one of the most well-known and widely-beloved wilderness areas in the country. In examining the BWCAW today,…
Six Rules for BWCAW Portage Etiquette
If you are new to wilderness canoe camping, especially in a heavily used wilderness area like the BWCAW, then the group traffic at some of the busier portages in Canoe Country may come as a shock. Here are six [written and unwritten] rules you should apply the next time you portage on a well-congested portage trail.…
Upward, upward: Which portage is the tip top?
What is the most difficult portage in the BWCA? This is an impossible question to answer. Is it the steepest? How about the longest? How about the one that has the most mud, the most bugs, the slipperiest rocks, or the worst landing? In truth, the most difficult portage is an entirely subjective question bent…
[…] Explore The Route Planning Game […]
[…] Explore The Route Planning Game […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]
[…] part of our continuing series on the “route planning game,” we are creating routes using randomly selected entry points, exit points, and number of days to […]